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Duel2 - Arena 93 Newsletters

A compilation of Noblish Island Articles


Another Look at Bashers

My plan was to write about Queen Of Clubs and her transition to a more well-suited weapon, while running with lighter armor, but apparently RSI did not receive my updated strategy sheet before the due date; however, she did manage to win her fight last cycle.

Granted, she had a favorable random matchup against Quiet Bog of Meal Team 6, who only had one FE, but again my Basher was wearing plate armor with a full helm, while brandishing a great axe that she lacks the wit to make use of her weapons features.

Queen only connected twice, once on the right hand and the second time on the side of the head, but it was sufficient enough damage to inflict serious wounds on her opponent, thus granting her the victory.

She entered the fight with a 2-3-0, 11 record and is now sporting a modest 3-3-0, 24 record.

I did not send a new strategy for T-581, so hopefully the previous strategy that I sent in for T-580 somehow found its way to RSI and was input for T-581.

Meanwhile, I have been thinking about how Bashers were my favorite fighting style when I first began my managerial career on Noblish Island those many long and somewhat forgotten years ago.

I actually have five graduated Bashers from years ago, when I actually enjoyed running Bashers, before recently getting burnt out running Bashers during my return to the sands of Alastari this past year.

For one or another forgotten reason they just did not seem to be fun to run anymore.

I either had lost my touch with the style, or during my long absence from the game warriors and managers had become even better than I had remembered, or simply a combination of all three.

Nonetheless, it seems as though I find myself rolling up Bashers once again, depending upon the team sheet or the replacement sheet. Recently, I sent two new Bashers to the Dark Arena in DM 83 for their first fight, figuring that if they lived, they would be worth running. Both died and in hind sight one of them may have proven to be fun to run in the No Tourney Arena, but that is now water under the bridge and I have moved on to running other warriors, but will probably roll up another Basher here in Noblish Island on my next team, after 5 Card Draw serves their ten-turn tenure in DM 93.

Mahatsawd from my original Milchamah stable in Noblish Island flirted above and below .500 his entire career, after transferring to Niytyole Island in DM 33, after serving his ten turns in DM 93.

Mahatsawd currently sits inactive in DM 101 with a record of 21-24-1. 88, 57 FE. ST = 21 CN = 17 SZ = 11 WT = 13 (1) WL = 7 SP = 5 DF =11 and he is right-handed, bright, clumsy, can take tremendous amounts of damage, can carry a tremendous weight, does great damage, has an expert in initiative, has a master in attack, has an expert in parry, has an expert in decisiveness, favors the mace, favors a high offensive effort, favors a very low activity level and preferentially learns attack.

Without going into greater detail, my other four graduated Bashers in no particular order have the following statistics and favorites:

[20-15-2, 77, 44 FE] ST = 15 CN = 5 SZ =15 WT = 13 (1) WL = 13 (1) SP = 15 DF = 11 (1). He does great damage, favors the maul, favors a very high offensive effort, favors a low activity level, uses the decisive tactic well and preferentially learns defense.

[15-11-0, 53, 32 FE] ST = 13 (1) CN = 5 SZ = 15 WT = 15 (1) WL = 17 (1) SP = 9 DF = 13. He does great damage, favors the war hammer, favors a high offensive effort, favors a very low activity level and preferentially learns attack.

[22-18-2, 82, 53 FE] ST = 11 CN = 13 (1) SZ = 16 WT = 15 WL = 17 (2) SP = 4 DF = 11. He does good damage, favors the maul, favors a moderate offensive effort, favors a very low activity level, uses the bash tactic well and preferentially learns decisiveness.

[14-15-2, 59, 36 FE] ST = 21 CN = 11 SZ = 13 WT = 11 WL = 7 SP = 11 (1) DF = 11. He does tremendous damage, favors the morning star, favors a high offensive effort, favors a low activity level and preferentially learns parry.

At the time, all of these Bashers were entertaining and fun to run.

Hopefully, you new players will discover how entertaining and fun running one or more Bashers to graduation can be, during your early years as a Duel 2 manager.

-- Hammer, Duel 2 Sponsor, mgr of 5 Card Draw