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Duel2 - Arena 93 Newsletters

A compilation of Noblish Island Articles


Constituion

One the major assets to a warrior's survival is his constitution. Sometimes CON is overlooked in order to maximize other attributes that give extra starting skills. This is okay depending what style is selected for the warrior in question. I usually make a warrior with 9 or less CON an offensive style and higher than that a defensive style as a rule of thumb. But it really depends on the rest of the stats as for the final verdict on which style he will actually become.

CON affects three things: Hit points, endurance, and how much weight you can carry. Endurance and weight allowance are also affected by strength as well as CON. The endurance formula is E = (ST+CN)WL and also has a chart of breakpoints that is covered in another one of my articles. Weight allowance is also a large chart that is beyond the scope of this article, but can be found in many places.

CON's main effect is HIT POINTS or the amount of damage a warrior can take before he gives up or is killed. Defensive styles need more than offensive styles do to survive Basic. Low con for offensive styles is OK for basic but really hinders a warrior's performance in Advanced Duelmasters.

Hit points are determined by this formula: CON x 2 modified by the following charts.

  
(Even numbers get modifier of the number before it) SIZE modifier 3 5 7 9 11 12 13 15 17 19 21 -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 WILL modifier 3 5 7 9 11 12 13 15 17 19 21 22 23 24 25 0 0 0 0 0 0 +1 +2 +3 +4 +5 +6 +7 +8 +9
  
RATINGS Very Frail -- (1-14) Cannot take a lot -- (15-20) Average (no statement) -- (21-29) Can take a lot -- (30-34) Tremendous -- (35-47) Seemingly unaffected -- (48+)

This formula as well as the charts are about 98% accurate

-- Sir Jessie Jest